A short platformer inspired by nuclear shadows, where every player death leaves a permanent shadow on the level, visible to all players.

Created for week 3 of Game-A-Week Sydney 2026.

Theme: Immortalisation

Features
1. Moving platforms
2. Bounce pads
3. A nuclear bomb that goes off in 1 minute

Controls
A & D - Move
Space - Jump
Escape - Pause

Credits

Note: The game may take a bit to load the first time you hit play and the first time the level restarts.

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