
lasting marks
A short platformer inspired by nuclear shadows, where every player death leaves a permanent shadow on the level, visible to all players.
Created for week 3 of Game-A-Week Sydney 2026.
Theme: Immortalisation
Features
1. Moving platforms
2. Bounce pads
3. A nuclear bomb that goes off in 1 minute
Controls
A & D - Move
Space - Jump
Escape - Pause
Credits
- Player Animations: Adapted from 2D Pixel Art Character Template Asset Pack by Hayden Zegley
- Font: m5x7 by Daniel Linssen
Note: The game may take a bit to load the first time you hit play and the first time the level restarts.
| Status | Released |
| Platforms | HTML5 |
| Author | Plattko |
| Genre | Platformer |
| Tags | 2D, Explosions, Fast-Paced, Pixel Art, Short, Singleplayer |
| Average session | A few minutes |
| Content | No generative AI was used |

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